• The tournament will be held on March 1, 2012 in the Yuhaviatam Room
• The tournament will start at approx. 7:00 p.m. and end at approx. 12:30 a.m.
• The tournament will consist of up to 100 tables, with up to 10 players at each table.
• Individuals must be at least 21 years of age to participate in the tournament.
• Individuals who are excluded from the casino facilities are not eligible to play in the tournament.
• Management reserves the right to refuse entry to any player.
• Standard SMIBC rules for No Limit Texas Hold’em Poker shall apply.
• This will be a buy-in tournament sponsored by the Kings/Ducks hockey teams.
• All proceeds will be benefitting the Anaheim Ducks Foundation and the Kings Care Foundation.
• The tournament will be limited to 1,000 players including pros players and celebrities.
• Employees of San Manuel are not eligible to play in this tournament.
Participants may register for this event in person at the registration area just outside of the Yuhaviatam room, beginning March 1st, at 12:00 p.m.
• This will be a No-Limit Hold’em tournament
• The first two rounds of play will be a shootout style of tournament play.
• The final round of play will be an elimination style of tournament play.
• In all rounds, the blinds will start at 25 - 50.
• The blinds will be raised approximately every 12 minutes.
• In every round, each player will start play with 2,000 in tournament chips.
• As long as a player has chips, they will still be in the tournament.
Round 1 will be a shootout style tournament with up to a 100 tables, in which players are competing against other players at their table in an effort to become the table winner by winning all of the other player’s chips at their table. Play will continue until there is only 1 player left at each table with chips. The table winners from round 1 will go on to compete in round 2 of the tournament.
Starts at approximately 7 p.m. Total estimated time 1½– 1¾ hours
Round 2 will be up a shootout style tournament with up to 10 tables, in which players are competing against other players at their table in an effort to become the table winner by winning all of the chips at their table. Play will continue until there is only 1 player left at each table with chips. The table winners from round 2 will go on to compete in round 3 of the tournament.
Start at approximately 8:45 to 9 p.m. Total estimated time 1½– 1¾ hours
Round 3 will be an elimination style of play. Play will continue as long as two or more players have chips. If a player runs out of chips, they are eliminated. Play continues until one player is left with all of the chips, at which point the tournament ends and prizes are awarded.
Start at approximately 10:30 to 11 p.m. Total estimated time 1½– 1¾ hours. The tournament should be concluded in 5 to 5½ Hours
Round 1 (preliminary) – up to 100 tables w/10 players per table.
1 winner from each table = up to 100 players advancing.
Round 2 (semi-final) – up to 10 tables w/10 players per table.
1 winner from each table = up to 10 players advancing.
Round 3 (final) – 1 table with up to 10 players.
Tournament Rules of Play
1. When players register, they will receive a wristband which will include their seating assignment to a certain table and a seat at that table.
2. Players will be required to show their table & seating assignment to the dealer before taking a seat at a tournament table.
3. The dealers will pass out the tournament chips to the players as they are seated.
4. All players will receive the same starting amount of tournament chips in each round. ($2,800)
• Chips won in a previous round will not carry over into the next round.
5. After all of the players are seated, they will draw for the dealer button. High card wins the button.
6. During the first 2 rounds of play, deck changes will be allowed provided the deck in play has gone around the table at least once. In the final round, the deck will be changed whenever there is a dealer change.
7. If a registered player, who has checked in at their table and been given chips, is not present at the start of the tournament, all blind bets will be posted from the absent player’s stack accordingly. If the player has not shown up in time to act on their hand, the hand will be placed into the muck and declared dead and all blinds put up for the player will be forfeited to the pot.
8. If a player registers for the tournament after the tournament has started, but before start of the third level of blinds, they may take a seat at their assigned table and participate in the tournament. The player will be given the same amount of chips that all contestants received, minus any blinds that were missed.
9. In rounds 1 & 2, when there is only one player left at the table with chips, they will be declared the table winner and advance to the next round of play.
10. Once a player has been eliminated from the tournament, they may not participate any further in the tournament.
11. In the final round, if two players are eliminated on the same hand, the player who began the hand with the most chips will place higher in the final ranking. If the players started with the same number of chips, it will be ranked as a tie, and if they are entitled to any prizes, those prizes will be divided equally between them.
12. A dealer button will be used and will rotate one position after each hand, from left to right, from the dealer’s perspective.
13. Players will bet in order, with the player to the left of the big blind betting first before the flop and the player to the left of dealer button betting first after the flop.
14. When there are only two players remaining in the tournament, the player with the dealer button will post the small blind and will act first on the opening round.
15. The minimum bet must be at least equal to the size of the big blind, unless the player is going all-in.
16. The number of raises in any betting round will be unlimited.
17. If a player puts in an amount of fifty percent (50%) or more than the previous bet without saying anything, they will be required to make a full raise, but no more than a full raise. (This does not apply to a player who says “call” and has unintentionally put too much in to call.)
18. All raises must be equal to or greater than the size of the previous bet or raise on that betting round, except for an all-in wager. A player who has already acted and is not facing a full size wager may not subsequently raise an all-in bet that is less than the full size of the last bet or raise. Example: If the 1st player bets $100 and the 2nd player goes all-in for less than a full raise ($180), and the 3rd player calls the all-in bet of $180, and no other player raises, the 1st player may not raise the all-in bet and may only call the $80.
19. If a player tries to bet or raise less than the required amount and has more chips, the wager must be increased to the proper size. The wager is brought up to the sufficient amount only, no greater size.
20. A bet of a single chip without comment is considered to be the full amount of the chip, however, a player acting on a previous bet by putting a single chip in the pot, is calling the previous bet unless this player makes a verbal declaration to raise the pot. (This includes acting on the forced bet of the big blind.)
21. A player who says "raise" is allowed to continue putting chips into the pot with more than one move, but is required to announce the amount of the raise before bringing more chips towards the pot. If they do not announce the amount before they bring more chips forward, they will be limited to a minimum raise.
22. If there is a discrepancy between a player's verbal statement and the amount put into the pot, the bet will be corrected to the verbal statement.
23. If a call is short due to a counting error, the amount must be corrected, even if the bettor has shown down a superior hand.
24. Player’s verbal declarations in turn are binding.
25. A player, who leaves the table before, during, or after a hand, shall have their cards mucked if they are not present when it is their turn to act.
26. A tournament official has the right to place a maximum time limit for taking action on a player’s hand. The clock may be put on someone as directed by a tournament official, if a player requests it. If the clock is put on a player when facing a bet, they will have one additional minute to act on their hand. The player will be given notice when there is ten seconds left. The tournament official will say “time” when the time has run out. If the player has not acted on their hand before the tournament official says ”time”, the hand will be considered dead. A player may not act on their hand after the tournament official has said “time”.
27. In the event a problem occurs during play, it is the responsibility of the player to bring it to one of the tournament official’s attention immediately.
28. Tournament officials will use reasonable efforts to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances can, on occasion, dictate that the technical interpretation of the rules be balanced against the interest of fairness.
29. All disputes must be resolved prior to the start of the next hand. The decision of the tournament official will be final.
30. Players must protect their own hand. If a dealer kills an unprotected hand, the player will not be entitled to their money back. An exception would be if a player raised and their raise had not been called yet, they would be entitled to receive their raise back.
31. If the dealer kills a hand that was turned face up, it will be considered retrievable.
32. Players are encouraged to protect the other players in the tournament at all times.
Example: If the dealer overlooks a player’s flush and is about to push the pot to the wrong player, a player noticing the error should speak up.
33. All chips must be kept on or above the table and visibly displayed at all times. Players may not take chips off of the table.
34. Players are not permitted to loan or give tournament chips to other players. Participating in this activity can be considered cause to forfeit a player’s participation in the tournament, at the discretion of the tournament official.
35. Each player must decide how to play their own hand and may not be coached or assisted by others during the course of play.
36. Players may not discuss the contents of their hands, whether they are still in the hand or not, until all betting action is finished.
37. Discussing discards or hand possibilities before the hand is over is not allowed.
38. Players are to speak English only while at the table.
39. Any players observed playing unethically, especially those in collusion, such as signaling or “flashing”, will result in the players being disqualified.
40. Bad behavior and/or cursing will not be tolerated. Players will be warned in the event of such occurrences. If bad behavior and/or cursing persist, the player will be disqualified.
41. Under no circumstances will gambling of a monetary nature be tolerated or permitted. This includes side bets. Any tournament player found to be gambling for money at a tournament table will be disqualified.
42. Tournament chips have no cash value and may not be cashed in or exchanged for any other consideration.
43. San Manuel Indian Bingo and Casino Management reserve the right to modify or cancel this promotion without notice.
44. All other casino rules will apply.
How To Play Hold’em
• A dealer button moves around the table from player to player as if that player was dealing.
• There are two blind bets* that are put up by the two players on the immediate left of the dealer button. (1 small blind & 1 big blind).
* Blind bets are bets that are put into the pot by the players before they see any cards.
• Everyone is dealt 2 down cards.
• Then there is a round of betting.
• After the betting round is completed, the dealer will put 3 cards face up in the middle of the table for all players to share. (This is called the flop).
• After the flop, there is another round of betting.
• When that betting round is completed, the dealer will put another card face up in the middle of the table to go along with the first 3 up cards. (This is called the turn card).
• Then there will be another round of betting.
• After that betting round is completed, the dealer will put one final card face up to go along with the other 4 up cards in the middle of the table. (This is called the river card).
• Then there will be a final round of betting.
• When the final round of betting is completed, all players that stayed in the pot will turn over their cards to see who has the best hand.
• A player may use any combination of their 2 hole cards and the 5 cards on the table (called the board) to make a 5 card poker hand.
• The player with the best hand will then be declared the winner and the dealer will push the pot to that player.
How to bet:
Here are the five choices a player has when it’s their turn to act:
A player may:
1. Bet: To wager an amount that forces other players to call, raise or fold.
a. You may bet any amount as long as the minimum amount bet is at least the same amount as the big blind.
b. You may bet all of your chips whenever it is your turn to bet.
(Called going “All in”)
2. Check: You pass on betting when it’s your turn to act.
a. You can only check if no one has made a bet or you’re the first player to act
3. Call: When calling, you remain in the hand by putting the same amount of chips in the pot as another player bet.
4. Raise: When raising, you increase the amount other players must pay to stay in the hand by adding chips to the original bet.
a. All raises must be at least as much as the last bet or raise.
5. Fold: You drop out or quit the hand and give up any further interest in the pot.
Official Hand Rankings in Poker
The following are the official hand rankings from highest to lowest:
• Royal Flush: 10 J Q K A of the same suit.
• Straight Flush: Five cards, all of the same suit that are in sequence. Ace can be used high or low. 9s 10s Js Qs Ks
• Four of a Kind: Four cards of equal rank ("quads") with one unmatched card. QQQQ2
• Full House: Three cards of equal rank, and two different cards of equal rank. (Three of a kind and a pair.) KKK22
• Flush: Five cards of the same suit. 2s 4s 9s Js As. If there is more than one flush, the hand with the highest card(s) wins. (All 5 cards in the flush may come into play).
• Straight: Five cards in sequence and of mixed suits. An Ace can be used in the highest straight (10 J Q K A) and the lowest straight (A 2 3 4 5).
• Three of a Kind: Three cards of the same rank ("trips") with two unmatched cards. 99974
• Two Pair: Two cards of equal rank and a different two cards of equal rank with one unmatched cards. AA55K. If players have the same two pair, whoever has the highest fifth card ("kicker") wins.
• One Pair: Two cards of the same rank with three unmatched cards. QQ234
If two players have the same pair, the highest unmatched card(s) wins.
• High Card: A hand with no pair, straight or flush. The hand with the highest card(s) wins.